Phase 4 // Decentralization
An interactive peer-to-peer media production and distribution platform on which users can create media content, digital experiences, and real-life connections. A social network, a hub for crowdsourced news stories, and an opportunity to participate in data collection models that could create opportunities for others.

Visual Roadmap
- "Self-Curation"
- Personalized filter bubbles (create-your-own algorithm)
- Advanced content browsing (integrating partner API)
- Community-curated content with tokens & augmented bonding curve
- Cross-platform social collaborations with partner sites
- Incentives for contributing proprietary video/images/audio
- Fair practice data collection
- Advanced Reputation
- Content Verification
- Dynamic content viewing models
- Dynamic network participation visualizations
- BitTorrent
- Blockchain
- GUN
- AR.JS
- WebRTC

Video experiences comprise the lion's share of value found by consumers, creators, and businesses on the social internet. But online platforms facilitating video experiences are predominantly focused on preserving their market dominance. This has created a restrictive perception bubble of what media is becoming in our modern digital age.
When recommendations can be tuned to users instead of advertisers, a platform can reward those who contribute to its growth by helping create content, bringing in attention and thus increasing the value of the media network as a whole. This will translate into a greater wealth of choices aligned to a particular consumer's interest, and more opportunity for content creators to find attention and resources.
In the early days when the giants of today (like Youtube) were still forming, video hosting was prohibitively expensive, so the only option was to develop a centralized, hierarchical content network.
But since then, peer-to-peer hosting has gone from "implausible" to "waiting for mainstream adoption." Individuals can host videos almost as simply as downloading a file or hosting a torrent.
Last modified 3yr ago